Living Art Studio is a Unity editor extension that transforms static 2D artwork into animated visuals. Paint masks that drive a library of GPU effects — fire, water, magic, sun rays, sheen, and custom flows — all rendering live in the editor with no Play mode required.
No timelines to wrestle with. No shader graphs to wire up. Just paint where it should move, and watch it come alive.
Every effect plays in real time as you paint. No Play mode. No domain reload. No waiting.
Fire, water, lightning, magic, sun rays, sheen, sparks, and more — every effect tuned and ready to drop in.
Brush directly onto your art to choose where each effect appears. Total control without leaving Unity.
Need something specific? Author your own motion with fully configurable Custom Flow channels and layer them on top.
All effects run on the GPU out of the box. No Shader Graph, no node spaghetti, no platform setup.
Plays nicely with Built-in, URP, and HDRP pipelines. Add it to a sprite, an image, or any material — done.
From a flat texture to a moving piece of art in under a minute.
Assign any 2D texture to a Living Art Studio material. Sprites, UI images, particles, props — all supported.
Use the brush to mark where fire, water, sheen, or any built-in effect should play. Live, in the editor.
Adjust speed, color and intensity, or open Custom Flow for full control. Hit save — it just runs in your build.
Get Living Art Studio on the Unity Asset Store and start animating in minutes.
Get It Now