For Unity 2021.3 LTS and newer

Bring your art to life,
right inside the Unity editor.

Living Art Studio is a Unity editor extension that transforms static 2D artwork into animated visuals. Paint masks that drive a library of GPU effects — fire, water, magic, sun rays, sheen, and custom flows — all rendering live in the editor with no Play mode required.

Available now on the Unity Asset Store
Features

Animation that finally fits the way artists work.

No timelines to wrestle with. No shader graphs to wire up. Just paint where it should move, and watch it come alive.

Live preview in the editor

Every effect plays in real time as you paint. No Play mode. No domain reload. No waiting.

Built-in effects library

Fire, water, lightning, magic, sun rays, sheen, sparks, and more — every effect tuned and ready to drop in.

Paint-driven masking

Brush directly onto your art to choose where each effect appears. Total control without leaving Unity.

Custom Flow channels

Need something specific? Author your own motion with fully configurable Custom Flow channels and layer them on top.

GPU-accelerated, no Shader Graph

All effects run on the GPU out of the box. No Shader Graph, no node spaghetti, no platform setup.

Drop-in, project-friendly

Plays nicely with Built-in, URP, and HDRP pipelines. Add it to a sprite, an image, or any material — done.

How it works

Three steps. Static art to living art.

From a flat texture to a moving piece of art in under a minute.

Drop in your art

Assign any 2D texture to a Living Art Studio material. Sprites, UI images, particles, props — all supported.

Paint your effects

Use the brush to mark where fire, water, sheen, or any built-in effect should play. Live, in the editor.

Tune and ship

Adjust speed, color and intensity, or open Custom Flow for full control. Hit save — it just runs in your build.

Ready to bring your art to life?

Get Living Art Studio on the Unity Asset Store and start animating in minutes.

Get It Now